Empires & Allies

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Showing posts with label Empires Allies. Show all posts
Showing posts with label Empires Allies. Show all posts

2011-06-10

Get Started your Empire



First thing you go to this link: http://apps.facebook.com/empiresandallies/?installed=1 and click allow this app on your facebook, and get ready to play Empires & Allies.

Episode 1: The Face of Evil
Evil force launched a sneak attack against our peaceful island. Get ready to fight back!
Our beautiful island! Destroyed! Commander, you must lead us back to glory!
General Scarlett reporting for duty. Let’s start by building a new Barracks.
After you created soldier you will level up to level 2 and you can share the news to friends like other games of zynga. And then you’ll get some attack from enemy then you can fight back!, it’s so funny.

Scarlett will ask you (Commander) “the people are proud to have you as their leader. Place a flag down to let them know you’re here to stay. After you place flag you’ll meet with McCann,  and  let you enjoy your Empires.

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2011-06-04

Zynga's Empires & Allies: Complete Guide to the first 10 Missions


Atten-TION privates! Zynga's Empires & Allies is now live on Facebook, and there's a war to be won! We've gone right to work in the social giant's newest title to bring you a complete guide to how to get started completing missions in this Risk-inspired battle for the ages! While there are plenty of activities for you to take part in throughout the game - producing wood and oil to create homes and military units, battling in full-screen combat against cleverly named villains, and bringing your destroyed island nation back to life (just to name a few) - one of the biggest time-sinks in the game will be the completing of missions.

Want to see what to expect from the game's first ten missions? Meet us behind the break to start on your road to domination!

To be clear, this guide starts after you've completed the basic tutorial (which sees Zynga guiding you step-by-step with no room for error). At this point, you'll already have a Barracks on your land, and will have trained some Cadet Soldiers. You will have also engaged in your first battle, learning the basics of combat (which can be found repeated at the bottom of this post). At the end of the tutorial, you start Episode 2: Rallying the Empire. You're on your own cadet - it's time to make a name for yourself.

Mission 1: At the Ready! 

Deploy Cadet Soldiers on the Island

If you've been going through the game in a linear fashion, you will have just completed the tutorial, and will likely need to wait a matter of 3-4 minutes for your first Barracks to finish training your Cadet Soldiers. Once that's done, simply click on your Barracks when the symbol of the Cadet is floating above it to pull the soldiers from the Barracks. You can then place them anywhere on your map to finish this quest, being rewarded with 50 Wood in the process.

Mission 2: Empire Spirit

Place the Empire Flag from your Inventory


This mission is just as easy as the first, and it introduces you to your in-game inventory. The inventory is represented by the three crates in the bottom right menu of the game screen. Currently, since you're just starting the game, the only decoration in your inventory will be this Flagpole, so you can simply click on the "Select" button and then place the flag anywhere you'd like in your town. You'll receive a one experience point bonus for placing the flag, which will also allow you to name your new Empire. You have 23 characters to work with for a full name, so be creative! 

Mission 3: Rebuilding Hope

Build two additional Small Island Huts


Your island starts with two Small Island Huts (a type of home, similar to those in CityVille), but you'll need to raise the population even further by adding two more. Each Hut can be purchased from the game's store (the Hard Hat icon in the lower right of the screen) for 10 Wood each. Don't worry about not having a Wood meter at the top of your screen just yet - it will be activated very shortly. For now, just know that you do have the 20 Wood necessary, and build away! 

Each Small Island Hut must be constructed by whacking the frame three times. Each whack costs one energy point, as you'd expect from other Zynga games. Once you have built both Huts, your population will increase to 40/100, and you'll receive 200 coins for finishing this mission.

Mission 4: Feed the Troops!

Build a Farm
Plant Corn


Farms work as you'd expect in Empires & Allies - as a way to earn additional coins. There's no Food meter in the game, but you'll need the profits from these crops to buy additional military units, purchase new homes for your citizens and so on. However, instead of simply plowing land, Farms are an actual building type, found under the "Industry" tab of the game's store. 

Each Farm costs 10 Wood to build. By this point, you will have a Wood meter on your screen, so you'll be able to easily tell if you have the Wood on hand. If you're following these goals linearly, you'll have at least 210 Wood on hand, so start building that Farm! Farms also take three whacks to construct, and once that's done, you can start growing Corn, which costs just 25 coins to plant and is ready in five minutes. For simply planting Corn in a single Farm, you'll finish this mission and will earn 150 coins.

Mission 5: Harvest Time


Harvest Corn

As you'd expect, this mission simply asks you to harvest the Corn that you just planted. Just wait for the Corn to visibly change to full grown in the Farm (and for the Money Bag to start floating above the Farm) before you attempt to harvest the crop. If you click on the Farm before this point, you'll be shown a new menu, that will let you delete the current growing crop or ask your friends for help in speeding up its growth. You can also use Empire Points to instantly grow whatever crop you're growing, but for this first mission, just letting things run their natural course is the best plan.

Finishing this mission will give you 75 coins and one experience point for actually harvesting the Corn, along with 50 Wood as a bonus.

Mission 6: The Voice of the People

Construct a new Parliament Building


This particular mission introduces you to the concept of population growth and "government buildings," as seen in CityVille. As we said before, each home you add to your town adds a specific number of citizens to your overall population. These government (community) buildings act as a way to increase your total possible population.

The Parliament building in particular is available from the Government section of the store for 1,000 coins and 100 Wood. If you've been following our guide, you'll have over 5,800 coins and 250 Wood to spare, so you really won't feel the pinch on the wallet with this one (thank goodness). The base of the Parliament is the largest one you will have come across yet, but still only takes three whacks to complete. From there, things become very reminiscent to CityVille, as you'll need to hire three staff members to work in your Parliament before construction is actually complete.

Just click on the "Hire Friends" button to send out individual requests to those friends that have also joined in Zynga's newest game so that you can finish sooner, rather than later. Once completed, your island's maximum population will increase by 100. Your reward is 2,000 coins.

Mission 7: Cannon Building

Build an Additional Barracks
Construct 2 Cannon Artillery


For this mission, you'll be introduced to the creation of new military units. You'll need to buy a new Barracks from the store for 200 coins and 20 Wood (Barracks are found under the Military tab). As you might have expected, this building too requires three whacks to construct. Once it's done, you'll be able to click on the Barracks to see a menu like the one below, where you can choose which type of military unit you'd like to create.

For the purposes of our mission, choose the Cannon Artillery in the top right corner. This unit costs 200 coins to create, and it will take five minutes to complete. For finishing this mission (even if you don't actually wait the five minutes for them to be created), you'll receive 200 coins.

Mission 8: Morale Boost!

Build two additional Farms
Harvest 2 Watermelons


War is tough, and it makes the strongest of men pretty hungry. To boost your soldiers' spirits, you'll need to build two Farms in addition to the one you built earlier, and you'll need to grow Watermelons in these new farms. Each patch of Watermelons costs 240 coins and takes four hours to grow. 

For finishing this mission, you'll receive 200 coins.

Mission 9: Recon Mission

Switch to Full Screen Mode
Zoom Out to see your outer islands
Zoom in to Default View

This mission is an incredibly simple one, lasting just seconds. You'll be introduced to some neat aspects of the game's presentation and user interface, and will be able to activate full screen mode, or zoom your view in and out by clicking on the appropriate buttons in the orange vertical menu that runs along the right side of the screen. Acclimate yourself with these three buttons, and you'll receive 150 coins and 50 Wood.

Mission 10: Tank in the Woods

Repel the Attacking Tank

Here we go soldiers - our first battle since the tutorial battle at the beginning of the game. This time, you'll learn more about the advantages and disadvantages of your combat types by running head-first into a battle with a Tank!

Battle opportunities like this one will appear as red-shaded regions on your land. Click on the enemy skull picture and then click on "Attack" to engage the enemy. This particular battle sees you going up against a single Tank with 50 hit points. Each single type of military unit in the game has pros and cons; that is, units they would be stronger or weaker against. For the Tank, your Cannon Artillery are given the combat boost, so you'd want to click on the Cannon Artillery as seen below to activate it as your current active solider.

From there, just click on the Tank to attack it. You'll need to click repeatedly, each time your cursor turns into a red cross-hair, until the Tank's hit points have been depleted and you've won the battle. Remember to pick up the bonus items that appear as you attack, which will go to fill the bonus bar at the top of the screen, giving you extra coins a la CityVille or FrontierVille. 

Combat may seem hectic or confusing at first, but the main thing to keep in mind is that matching the symbols found next to your enemies' health bars to the symbols under "Great Against" for your own troops ensures the most damage possible per attack (increasing your chance of winning each battle significantly). Defeating this Tank gives you 50 Wood. 

At this point, you'll also receive your first piece of intelligence about the Dark Alliance army - a man called "The Raven" has recruited the most vile warlords form the whole world to attack your small island. There's no explanation as to what you did to make him so mad, but you know that you must rebuild and prepare before he can strike again!

And there you have it - a complete look at the first ten missions of Zynga's Empires & Allies on Facebook, a game that isn't just for social or casual players, but can truly cross the line to the hardcore (give the game a few minutes of your time and you'll see what we mean). There's plenty more where that came from, so won't you join us in waging this war against the Dark Alliance? We can use all of the allies we can get!


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Zynga's Empires & Allies: It's Risk meets CityVille -- and it works

zynga empires & allies

When we first about Empire & Allies, Zynga's newest Facebook game since CityVille, we were admittedly expecting a "hardcore" strategy Facebook game knock-off. (Come on, the company's track record doesn't fail our expectations.) So, consider us pleasantly surprised by what the company intends with Empires & Allies, slated for a June 1 release in 12 languages, a first for any social game. Thanks to a demo event with executive producer Amer Ajami, the new game looks "hardcore," it may even feel as such. But Zynga has cleverly made it so anyone--even your mother--should be able to jump in and start blowing up their (friends and) enemies.


Empires and Allies Land Battle
Farming, property management, even deeper character development--it's all there. But what makes Empires & Allies work so well is, surprisingly, asynchronous gameplay. It may not be where the technology is at now, but the people still expect this type of experience from a social game, and Zynga not only knows that, but has hopefully succeeded in making that interesting. As you build a combination of resource-gathering (players can trade rare resources like metal ores as well), industrial and military buildings in your island city--it must be balanced between industry and military for defensive purposes--you will also create military units of three classes: Air, Navy and Infantry.

Admittedly, all three classes do the same thing. However, each unit within each class is more effective at defeating another specific unit. For instance, at least one Infantry unit will be able to take out Bi-planes while those same Bi-planes from the Air class are deadly to at least one Infantry unit. This system creates a deep level of Rock, Paper, Scissors that fans of the StarCraft or Risk games might be familiar with. However, when you're attacking a friend or foe's base, the type of units that they will retaliate with (controlled by AI, of course) depend on the exact area of the opponent's map you attacked, so prepare your units wisely before going into battle.



Once in combat, blows are exchanged in a turn-based fashion, allowing the attacker and defender each their chance to turn the tides of battle. All of this seemingly fun, strategic combat takes place in either a sprawling, story-driven single player campaign or online with your Facebook friends. However, attacking your friends will raise your Infamy level, represented by a black heart. Though, you can help friends a la' CityVille to increase your Honor, represented by the familiar red heart. Reaching certain milestones in Honor or Infamy will unlock combat skills--Infamy leads to offensive skills while Honor leads to defensive skills.

All in all, the game is downright charming. The struggle between the Dark Alliance and the Allies has been laid out in such a way that it looks like the story will provide a major hook. Not to mention the cutesy military leaders look like something out of 1940s-era propaganda materials. Say what you will about Zynga in the innovation department, but the company knows how to make recognizable characters on par with the Peggle Masters in PopCap's Peggle. 

Empires and Allies Air Battle
Empires & Allies is clearly an attempt to combat the growing "hardcore" strategy games market on Facebook, namely the upcoming Civilization for Facebook, but the game does so in such a way that's genuine and will hopefully prove appealing to a much larger audience. Regardless, our productivity is going down the tubes come June 1--at least for, what, a few days?

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Empires & Allies Land Expansions: Everything you need to know


With any city-builder comes a constant battle for space, and even though Zynga's newest Facebook gameEmpires & Allies is about far more than the city-building portions, you'll still spend the majority of your time back on your Home Island(s) creating new military units, refining oil, processing wood and so on. You'll need space to build more and more buildings as you level up, and you'll eventually need to expand your land.

Players of CityVille will recognize the system here. Currently, your very first expansion comes at a price of 5,000 coins and 10 Liberty Bonds. Liberty Bonds are the equivalent of CityVille's Zoning Permits, and you'll need to collect them from friends in mass quantities to expand each and every time you do so. There's a catch here though. Whether by some oversight or intentional design choice, you can't currently ask for Liberty Bonds via the game's expansion menu (found in the game's store - the Hard Hat icon). Only when you've earned enough coins to purchase the expansion will you be able to ask for Liberty Bonds, forcing you to wait quite a while instead of accomplishing two tasks at once.

Either way, you can work around this and expand early, if you put your mind to it. Participate in battles frequently, and you'll receive Liberty Bonds as prizes. Furthermore, Liberty Bonds are currently available to send via the game's free gifts page, so your friends can send you as many (or as few, if you don't remind them) as they'd like.

Regardless of how you come across your Liberty Bonds, you'll go about actually adding the expansion to your land in the same way. Simply purchase the expansion from the store and then choose the area that you'd like to expand. Unfortunately, this is another system carried over from CityVille, as your entire city won't gain expanded limits; rather, you'll have to pick and choose where to add more land. 

You'll want to plan your expansions ahead of time, as they cost more and more coins each time that you purchase a single lot of land. For example, after you've purchased the first land expansion for 5,000 coins, the second expansion doesn't come until you've reached 6,000 coins, and have collected another 10 Liberty Bonds.

It's a lengthy process, sure, but it's nothing we can't overcome, so long as Liberty Bonds stay readily available. If not, then we may really have a war on our hands.

Check out the rest of our Empires & Allies Cheats & Tips right here.

What do you think of Empires & Allies' expansion process? Should the game have stuck to a FarmVille or FrontierVille system, where your initial square simply becomes larger, or do you like picking where each chunk of new land should go? Sound off in the comments.

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Empires & Allies Resources and Trading: Everything you need to know

Empires & Allies resources
Some guy somewhere once said, "An Empire is only as strong as its resources." Alright, so I said that, but managing and trading your resources effectively is crucial in Empires & Allies more so than any Zynga game before it. Between Coins, Wood, Oil and Ore of all kinds, there are plenty of levels and meters to keep track of. But the sooner you master the plethora of resources in Empires & Allies, the sooner you'll become a force to be reckoned with on the battlefield. 

Bringing Home the Bacon (Coins):


Coins, the most recognizable resource in all of gaming, is of course in Empires & Allies as well. Luckily, just about everything you do in the game generates coins. Collecting from Housing, Government Buildings and Daily Bonuses provide the golden discs. But that's not all--doing favors for friends and defeating them in battle generates tons of Coins too. Not to mention defeating the Dark Alliance through the single-player campaign generates a bunch as well. 

Empires & Allies Farms
However, there is one type of building that does nothing but generate Coins: Farms. These Industrial Buildings simply generate large amounts of Coins in exchange for smaller amounts, but take time to harvest just like farms in CityVille. While there are several ways to generate Coins in Empires & Allies, it would be a good idea to keep a few farms around for a guaranteed source of income that you can rely on. And don't worry, crops don't wither here on the islands (we hope). 

Empires & Allies Lumber Mill
Wood you Kindly? (Wood):

Some puns are simply irresistible. Wood is required for several buildings in Empires & Allies, and important ones at that. Not only is Wood needed to create Houses, but you'll need the tree to create Military and Government Buildings, too. Now you can see why this resource is vital. While clearing Trees and Bushes from your island Empire provides tiny amounts of Wood in exchange for Energy, building Lumber Mills is the way to go. In exchange for Coins, these buildings can produce much bigger amounts of Wood that are always guaranteed.

Empires & Allies Oil Well
Digging for Black Gold (Oil):

What would a military game be without the one resource that keeps wars in business? Oil, ironically enough, makes the world go round in both the real world and in Empires & Allies. It fuels almost all of your military units, which you can likely imagine is vital. Thankfully, Oil is much simpler than most of the game's resources, as it comes from one place on your island Empire. Oil Wells are Industry Buildings that, in exchange for Coins, produce the modern-day salt of the earth in varying increments. This is the number one way to generate Oil.

Oooh ... Shiny (Ore):

Ore is perhaps the most complicated (and necessary) resource in Empires & Allies. And it all stems from one small problem: Your Empire can only produce on type of Ore, and there are five of them. Copper, Iron, Gold, Aluminum and Uranium are the five types of Ore in the game, but only one will become available to you upon finishing your Ore Mine. So, say you finish your Ore Mine, complete your first mining job, and Gold appears. That will officially be the only type of Ore that will appear in your Empire.

Empires & Allies Ore Mine
Luckily for you, a major component to the game is trade. If you're looking for Uranium, for instance, it would be a good idea to look around on the forums or on the Empires & Allies Facebook page for friends who have that resource available. Once you have a good, varied list of friends to trade with, just click on a Neighbor from the bar below your game screen and press "Ask for Ore." Then, you'll be taken to a familiar screen where you will send that friend a Facebook request, much like sending a gift.

Fortunately, this isn't the only way to score the ore. Defeating enemies in combat has a chance of dropping Ore at random. I even nabbed a few Uranium from opponents whose island doesn't even produce it. However, you wont be able to avoid making new friends and asking them directly for some Ore, as this is an extremely unreliable method. So, suck it up and get social, isn't that what these games are all about? (Admittedly, we'd like to see an in-game system for trading Ore like an auction house of sorts.)

Empires & Allies Combat
Take it From their Cold, Dead Hands

There are several ways to find resources aside from digging, chopping or harvesting--like killing! Most notably is Invasion, which, depending on the buildings you attack, can yield Wood, Coins, Oil and even Ore in decent amounts. Though, this requires far more Energy than simply getting your own. 

If you successfully invade an Empire, you can also collect these resources every few hours until that Empire fights back. The Campaign is also a great way to gather resources through combat, though that too eats up Energy. Regardless, you have several options for gathering all the goods you need to thrive ... and bash the oppositions head in.


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Empires & Allies Neighbor Invasions: Everything you need to know

Empires & Allies Friend Battles
FarmVille, FrontierVille and CityVille are all about red hearts, sunshine and friendship. But Empires & Alliesasks, "What about beating friends to a bloody pulp?" Finally, instead of helping our friends we can hurt them just as easily. Welcome to Neighbor Invasions. This is your chance to finally be the bad guy for once, and we have a full guide on how to be the biggest, baddest Neighbor around.

Invasion Bound
Before we get into mechanics, just make sure you're at least Level 6 before trying this out. When you reach Level 6 (and if you've followed all the Goals until this point), you will be tasked with a Goal titled "Invasion Bound." This is where the good stuff, the meat and potatoes if you will, of Empires & Allies lies.

Choosing a location
Laying the Beat Down (Attacking):

To invade one of your friends Empires, just click on their name in your Neighbor Bar, click "Invade," and once you arrive at their Empire, choose a location to attack. The location of attack is important for two reasons: 1. the structures you attack directly effect your rewards like resources and coins--choose depending on your needs, and 2. some areas on your friend's map might be better-defended than others, so take advantage of that. 

Victorious Invasion
Then, like normal combat, you must choose your method of attack from Air, Naval or Infantry options and then specific units to combat your enemy's. Pro Tip: Try zooming in on your Neighbor's map before choosing an attack location. This way, you can see which units they have defending which structures, and better prepare an attack based on your own arsenal. But back to the combat screen. Once you've (hopefully) defeated your opponent by choosing appropriate units and making smart attack choices, you will be declared the winner. 

Bask in Victory
Now, you have the option to both post the news to Facebook and send a 100-character taunt to your battered buddy. After you reap the rewards from your friend's Empire, which again depend on where exactly you invaded, your time in your friend's Empire is through. Well, at least for a day. You should also keep in mind that either helping or hurting a friend rewards you with Honor or Infamy, respectively, but also you cannot do both to a single friend in one day. 

Defending your Empire
Putting up the Gloves (Defending):

Don't worry, you do have the option to fight back when invaded. The process for defending your Empire is nearly identical, but the rewards are far more lucrative for a successful defense. Though, you won't exactly be prepared for what troops they've chosen, so it's best to create a large, varied force of units to defend yourself with. If you fail to defend yourself from an invasion, that player will be able to collect rewards from that invaded location every few hours until you do, so bite them back.

Reap the Rewards
Gettin' to the Good Stuff (Losses and Rewards):

While you will receive bonuses for successfully attacking a friend, you will not lose anything for being invaded by a friend from the locations they attack. In other words, those rewards aren't stolen, but created out of thin air. (Ah, technology.) The same goes for rewards collected by invaded, undefended Empires. However, there is one thing to lose while in combat: units. Losing a Tank or a squad of Infantry in battle means that you will not be able to bring them onto the battlefield again. Therefore, it's a good idea to keep building units and maintain a nice balance of Air, Naval and Infantry units. 

If you want protection from invasion while you, say, sleep or go for a good old vacay, you can opt to go neutral for a minimum of 18 hours, which will prevent players from invading your Empire. However, going neutral will erase your current occupations and you'll have to start all over. But hey, there's no need to be a wuss--this is Empires & Allies, and staking your claim is half the battle

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Empires & Allies Cheats & Tips: Combat and Battle Guide

empires allies cheats battle combat
Though Zynga's Empires & Allies may feature farming, resource collecting, and city building; it is primarily a war game. You may have a thriving city, but when the invading armies arrive on your shores, you'll need an army and a battle strategy to fight back. 

At first, combat in Empires & Allies can seem quite daunting. Empires & Allies battles are complicated, fast paced, full of explosions, and feature a variety of different units doing different amounts of damage. I'm here to help you make sense of combat and battles in Empires & Allies; before you know it you'll be battling like a pro.empires allies cheats battle combat
Every time you engage enemy units in Empires & Allies, you begin a battle. This could be as a result of a campaign mission or by getting involved in an invasion. Check out our full invasion guide by clicking here.

Assemble an Army
When the Empires & Allies battle commences, you must first select the units to use against your opponent's army. While you might think you can just choose randomly and still win, there is actually a deep strategy element here that must be taken into account. Choosing the right units will let you win battles faster and with fewer unit losses, saving you energy, time, and money.

The different units in Empires & Allies are represented by symbols and work in a kind of rock, paper, scissors fashion. Use the guide below when unsure you're using the best units for the situation. The blue icon represents a unit, and the red icons indicate what units it is most effective against.
Land
Sea
Air
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Form an Alliance
Sometimes you will be given the opportunity to choose allies for the battle ahead. This ally will allow you to use a random power up for free during battle. I find it's best to use this power up as soon as the battle begins to gain an early advantage over the enemy.
empires allies cheats battle combat
Attack!
Now that you've chosen your units and an ally, you're ready to attack the enemy. But stop and consider before you do. After all, Empires & Allies is a game of strategy. Remember the chart above, you want to use the correct unit to attack. 

Select one of your units by clicking on them, then choose an enemy to attack. Before attacking you can see whether your chances of hitting the enemy are Poor, Good, or Great. Once your satisfied with the unit match up, click to attack and your troops will open fire. Attacking costs one energy.

Protip - Don't rush. The two armies fighting in Empires & Allies always take turns attacking, so don't feel like you have to act quickly.
empires and allies battle
There are three types of hits that can occur. Each does different amounts of damage and different combat drops.

  • Glancing Hit - Does very little damage. Tiny combat drop.
  • Direct Hit - Does normal damage. Normal sized combat drop.
  • Critical Hit - Doe massive damage, potentially killing the targeted unit in one shot. Deals out massive combat drops.

The amount of damage your unit deals to the enemy is based upon the type of hit you score, the strength of the unit, and the type of unit being attacked.

Protip - Collect the combat drop items while continuing to attack, to fill your bonus meter. Filling up the bonus meter is an easy way to earn extra Empires & Allies coins.
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Use Power Ups
In Empires & Allies, power ups can boost your troops, weaken the enemy, or deal damage directly to the enemy forces. These can be purchased before the battle from the build menu for cash, and used in battle by pressing the big green "Pick Power Up" button. Select a power up and choose where to use it. 

Protip - Free power ups can be earned by leveling up your infamy and honor.

After using your power up, your opponent will get to attack. Note that a purchased power up can only be used once. More power ups can be unlocked by leveling up.

Protip - If a unit gets low on health during a battle, click the little green cross to heal that unit for two Empire Points (pictured at right).
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Victory!
In Empires & Allies, victory is sweet. After you've vanquished your foes and eradicated the enemy forces, you'll receive a victory reward in addition to any combat drops you received. The prize can include coins, XP, ore, Liberty Bonds, and more! 

Check out the rest of our Empires & Allies Cheats & Tips right here.

Do you have any other great Empires & Allies combat tips to share with your fellow gamers? Post them in the comments below!



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